PROPOSAL

VALUE

01

DESIGN FOR AUDIENCES

02

END TO END WORKFLOW

03

CREATIVIDAD IMPULSADA

04

SUPER CRAFT

05

ENGAGING & INFLUENCE

06

LIVE EXPERIENCES

DESIGN FOR AUDIENCES

Public

clients


Consumers, users, buyers, etc.

audiences

Product Design

Brand Building

Digital Sales

Loyalty


PRACTICES

Silver economy

Generation Alpha

e-Sports Fans

Animal Rights Activists

LGBTQI*

Runners

...


Public

internal


Employees, shareholders, distributors, etc.

audiences

Leads

Candidates

Employees

Former Employees

Talent Agents

Training Agents

PRACTICES

Internal story

Employer branding

Recruitment

Retention

Cultural change

Content


Public

opinion


Consumers, users, buyers, etc.

audiences

Product Design

Brand Building

Digital Sales

Loyalty


PRACTICES

Silver economy

Generation Alpha

e-Sports Fans

Animal Rights Activists

LGBTQI*

Runners

...


Public

institution


Public decision-makers, legislators, regulators, organizations, etc.

audiences

Product Design

Brand Building

Digital Sales

Loyalty


PRACTICES

Silver economy

Generation Alpha

e-Sports Fans

Animal Rights Activists

LGBTQI*

Runners

...


Public

CITIZENS


Voters, affiliates, activists, contributors, donors, etc.

audiences

Product Design

Brand Building

Digital Sales

Loyalty


PRACTICES

Silver economy

Generation Alpha

e-Sports Fans

Animal Rights Activists

LGBTQI*

Runners

...


CREATIVITY DRIVEN BUSINESS

The data and AI to turn it into prediction and personalization are key, but since most companies already have access to all of this, the difference once again lies in creativity.

SUPER CRAFT

In a context where almost everything has been said, the form, the tone, and the production values,

taking care of even the smallest details changes the level of impact.

We build active communities around brands, institutions, and associations.

We generate relevant conversations for users and society.

We energize the debate and capitalize on conversation trends.

We influence the perception of consumers, companies, or employees.

SOCIAL MEDIA

We cover all operational phases of work in social networks.

SOCIAL LISTENING

Listening and surveillance in real time.

STRATEGY

Guidelines, positioning, tone, and ecosystem.

CREATIVITY

Personality, conceptualization, visual identity.

CONTENT PLAN

Territories, categories, frequency, and formats.

COMMUNITY MANAGEMENT

Publication, dynamization and community.

ATTENTION

TO THE CLIENT

Agility, customization, and resolution.

RESULTS MEASUREMENT AND REAL-TIME OPTIMIZATION

Dashboard, qualitative reports, and success reports in response to reputational crises.

SOCIAL WORKFLOW

MONITORING

Tools

Manual

Daily monitoring:

- Social Media

- Digital media

- Blogs

- Forums

- Reviews

- APP Stores

DETECTION

Complaints

Questions

Opinions

Recommendations

Trends

Viral currents

Industry insights

Witty comments

ANALYSIS

  1. Extraction of different topics based on strategic verticals

  2. Assessment of the themes detected in the listening sessions

  3. Deepening on potentially interesting topics

  4. Analysis and forecasting of the positive impact of their use

CONTENT PLAN

  1. Strategic content approach

  2. Creative conception

  3. Content plan layout

- Dynamization

- Campaigns

  1. Special actions

  2. Assessment of possible investment in Ads

  3. Sending proposals to the client

PRODUCTION AND DYNAMIZATION

  1. Production of creative pieces

  2. Paid media campaign (if applicable)

  3. Content dynamization on social media

MEASUREMENT AND MONITORING

  1. Analysis and report of KPIs:

    - Weekly report of results.

  2. Analysis and reports of reputation and digital impact

LEARNINGS

Drawing conclusions and lessons to apply in future actions based on daily monitoring.

PAID SOCIAL

Comprehensive management of media campaigns on social networks.

STRATEGY

OF MEDIA

Objectives, segmentation

and channels.

PLAN

OF CONTENTS

Creatives, copies, formats, and hashtags.

BUY

MEDIA

Platforms, estimates

and costs. 

OPTIMIZATION

REAL-TIME

Tracking, analysis and improvements in real time.

MEASUREMENT

OF RESULTS

Quantitative report, profitability, and learnings.

INFLUENCE MARKETING

We work with content creators, influencers, and key opinion leaders,

generating audience-segmented influencer campaigns.

CREADORES DE CONTENIDO

Entertainment, e-Sports, sports, gastronomy…

LIFESTYLE INFLUENCERS

Fashion, beauty, restoration, tourism…

KEY OPINION LEADERS

Politics, finance, logistics, energy...

LIVE EXPERIENCES

At Ernest, we use what we call the “3 E's” of an event to design the action plan.

EXPECTATION

(BEFORE)

Communication, invitation, confirmation, information.


Key phase to boost attendance, generate excitement, and create a good first impression.



EXPERIENCE

(DURING)

Transfer in, introduction, knot, outcome, transfer out.


There is no action of communication where so many senses are involved. The participant engages sensorially and physically. They are present, see, listen, touch, smell, taste, enjoy, participate, and share.


EVOCATION

(AFTER)

Epílogue, conversation, repercussion, memory.


Multiplying the effect of an event once it has ended with an appropriate evocation of what was experienced.



STRATEGY

Narrative Concept

Product Experience

Brand Integration

Audience Experience

Technology Integration


PRODUCTION

Content production

Construction and installation

Integration of production

Technological developments

Project management


COMMUNICATION

Summary video editing and photography

Post-event communications

Content delivery




CREATIVITY

Creative concept development

Scripting

Guest journey design

Look & Feel proposal

Welcome Pack conceptualization


PLANNING AND LOGISTICS

Guest Registration

Management of the virtual platform

Staff and catering management

Management of spaces and permissions

Coordination of shipments


FEEDBACK

Experience form

Data and time monitoring

Post-event report




DESIGN

Scenery and space design

Brand implementation

Blueprints and installations

Renders


IMPLEMENTATION

Casting and hiring of inspectors

Audio-visual Technique

Art Direction

Production of the welcome Pack

IMPACT

Data Analytics

Earned Media Analysis

Impact on Social Media

KPI and ROI Reports

SUSTAINABLE LIVE EXPERIENCES

We conceptualize, design, and organize events with a focus on impact from its three perspectives:

social, environmental, and economic, during all three phases.

BEFORE

Review of sustainable guidelines for the development and implementation of the event.

DURING

Follow-up on the effective implementation of the considered measures.


AFTER

Assessment of the degree of sustainability of the event, certifications, reports, and compensations.

GUIDELINES

Locations with environmental certification and/or sustainable standards (renewable energies, climate control, efficient water use, waste management, etc).


Universal accessibility for people with functional diversity.


Accessibility in public transport. Use of sustainable and/or shared transportation.


Hiring staff at risk of social exclusion and/or disabled individuals.


Promote diversity and parity in staff and collaborators.


Catering. Regional, seasonal, organic products. Tableware.


Production of ephemeral materials, merchandise, and sustainable stationery.


Relationship with committed suppliers and collaborators and local businesses.


Use of platforms that allow for improved management of sustainable events.

GUIDELINES

Promotion of the use of low-emission renewable energies, solar energy, and rechargeable batteries from sustainable sources.


Encouragement of new technologies for reducing the carbon footprint in transport and reducing paper usage.


Control of the climate in the headquarters.


Efficient water usage.


Management and control of food surpluses through composting, donations to food banks, soup kitchens, and/or utilization of food with the staff.


Self-assessment and/or coordination of assistance from a certifying responsible party for the monitoring and control of the proper implementation of sustainable guidelines.

GUIDELINES

Calculation of the actual emissions of the event.


Compensations for the carbon footprint generated.


Reutilization of materials.


Proper management of the waste generated during dismantling.


Report on the evaluation of the implementation of the measures.


Certifications. Eventsost. ISO.